New Olympics technology worked without a hitch says Atos

Atos, the IT partner of the Olympic and Paralympic Games, says new technology at the Sochi Winter Olympics Games, including virtualisation, was used without a hitch.

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Atos, the IT partner of the Olympic and Paralympic Games, says new technology at the Sochi Winter Olympics Games, including virtualisation, was used without a hitch.

For the first time at an Olympic Games, Atos implemented full virtualisation in all its Games data centres, helping to reduce the number of servers by 40 percent, when compared to Vancouver 2010.

It also worked on the Olympic Video Player (OVP) for the Olympic Broadcast Service (OBS), which allowed users to view live streaming of all events.

Over the two weeks of the Games, a total of 91 countries were covered by the OVP, with users consuming 660,000 hours of video and audio.

In addition, the Olympic intranet was delivered over a mobile platform and results were delivered to the Games website over the cloud.

Atos said it "collected and filtered more than 5 million IT security threat events each day".

Patrick Adiba, executive vice president for human resources, Olympics and major events at Atos, said: “In Sochi the IT system which we designed, built and operated ensured three billion viewers worldwide never missed a moment. This requires a blend of specialist skills and experience backed up by a complete understanding of what the organisers, competitors and audience expect."

Atos has been the worldwide IT partner for the Olympic Games since Salt Lake City in 2002, and has a contract until 2024.

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